The Aeroscope – a preliminary version of a 2D flight simulator based on real physics

This is the “Aeroscope”, an oscilloscope style 2D dynamic flight simulator. It uses a the glider model designed in the previous tutorial. The glider is fully adjustable so you can change different parameters during the flight. Just hit “Run_pause” and the model will start. Reset it using the red button whenever you wish or whenever it breaks the convergence. For very low speeds or very large angles of attack (>20…

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Newton Generalized Treatment

Most of people have heard of Newton’s second law, mass, moment of inertia or the definition of the acceleration both linear and angular. The stuff presented here is elementary (9th grade), yet it is generally not properly understood. What happens when one applies a bunch arbitrary forces on an arbirtarily shaped body?  The resultant force vector produces a linear acceleration while the resultant torque produces a resultant angular acceleration around…

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