I am including a preview of our next series of tutorials about creating wireframe animations and games in MS Excel. This training will be about creating a simple internal combustion engine 2D model in MS Excel. Join out Facebook group: https://www.facebook.com/groups/excel…. Download the model below.
This is an introductory video about creating, scaling and animating wireframe shapes in MS Excel. The tutorial is made from the ground up starting with a blank workbook. A square is created. Scaling factors are added which can turn the square into a custom size rectangle. The tutorial demonstrate the use of VBA driven spin buttons and also VBA driven animation based on a “FOR” loop. The first half of…
This is the third part of a tutorial about modeling logic gates in MS Excel 2003. This first model includes no delay or loading for the gates.
This is the first part of a tutorial (self, 2, 3) about modeling logic gates in MS Excel 2003. This first model will include no delay or loading for the gates.
This is the second part of a tutorial (1, self, 3) describing the creation of an animated Pseudo Random Number Generator model as a Fibonacci type Linear Feedback Shift Register in MS Excel 2003. This part creates a very simple table type model based on combinatorial logic rather than a sequential type based on registers.
This is the first part of a tutorial (self, 2, 3) describing the creation of an animated Pseudo Random Number Generator model as a Fibonacci type Linear Feedback Shift Register in MS Excel 2003.
Since not everybody has Excel and more and more people are on the dumbed down new versions (2007 and 2010) I am presenting these previews to give the readers a feel of the real speed and feel of some of the models in older Excel versions (in this case 2003). This preview refers to an older model. [sociallocker][/sociallocker]
This is an addition to a previous post, introducing the reader to different ways of calculating the moment of a force and the torque of a couple. This information will be useful in aircraft dynamics models.
Most of people have heard of Newton’s second law, mass, moment of inertia or the definition of the acceleration both linear and angular. The stuff presented here is elementary (9th grade), yet it is generally not properly understood. What happens when one applies a bunch arbitrary forces on an arbirtarily shaped body? The resultant force vector produces a linear acceleration while the resultant torque produces a resultant angular acceleration around…