2D Projectile Motion Tutorial #5

02/17/2011

This is the next in a series of projectile motion tutorials for creating 2D trajectory models using numerical analysis of projectile dynamics (including aerodynamic drag). The trajectory formulas were derived in the previous tutorial. This post describes the Excel implementation (spreadsheet formulas, VBA code, buttons and charts). [sociallocker][/sociallocker]

Read More >>

2D Projectile Motion Tutorial #4

02/14/2011

This tutorial derives the formulas of a projectile model taking into account the aerodynamic drag. A finite differences numerical method is used. Though fairly easy to apply and understand, this type of methods can solve much more complex problems than the high-school type approach shown in the previous tutorials. An Excel model will be implemented in the next section.

Read More >>

2D Projectile Motion Model #1 – a virtual tactical shooting range

02/06/2011

Hi Folks, As a kid was fascinated with high power rifles, sniper rifles, cannons and in general, fast projectiles. As a kid I’ve been brainwashed with all sorts of urban legends about how far an AK 47 or a pistol can shoot or how thick a steel metal plate a bullet can penetrate at various distances. I’ve also watched some documentary about snipers and there were talking about highly bent trajectories, how…

Read More >>