This is a video preview to the shooting range model posted in February 2010. [sociallocker][/sociallocker]
This section continues the worksheet implementation of the dynamics formulas. [sociallocker][/sociallocker]
This section discusses the layout of the virtual plane and provides for the worksheet implementation of the plane dimensions as input parameters controlled by spin buttons and macros. In the final part a freeform is used to generate raw data for the fuselage. [sociallocker][/sociallocker]
In the previous section, the main wing airfoil and the horizontal stabilizer airfoil were simulated using Xflr5. The three coefficients, lift, drag and moment were then interpolated on charts in Excel using 4th and 5th order polynomials. This section shows a few tricks about how to easily introduce those 60 equations as spreadsheet formulas in Excel ranges. It also presents a simple linear interpolation method across the Reynolds number range. We need to do this since we simulated…
This is a tutorial about using a free aerodynamic modeling package (Xflr5) to simulate two airfoils in 2D (the main wing and the horizontal stabilizer) for ten different Reynolds numbers, then using Excel to extract the approximate polynomial equations of those curves (cl, cd and cm) and based on them, simulate a 2D aircraft as an animated model. This section deals with the aero modeling and the 4th and 5th order polynomial extraction….
The previous section implemented and charted the ping-pong polar diagrams in a spreadsheet and showed a reasonble similarity, for moderate angles of attack, between these diagrams and the ones modeled using Xflr5, a virtual wind tunner. This section introduce the concept Reynolds number and it also contains a very brief introduction to Xflr5, the free virtual wind tunnel software.
This section of the tutorial implements the lift and drag formulas in a worksheet, creating and charting the polar diagrams for an ultra simplified ping-pong model of an airfoil. Comparing these diagrams with ones obtained by using a virtual wind tunnel (XFLR5) we can see a decent resemblance for moderate angles of attack (smaller than about 8 degrees in absolute value). [sociallocker][/sociallocker]
This is the ping-pong aerodynamic analogy. The wing is a ping pong bat and the air is a bunch of evenly spaced array of ping pong balls. It is a naive model but, as we will see in a later post, the polar diagrams derived from this analogy (between -12 to +12 degrees of angle of attack) are surprisingly close shape wise to the real diagrams of a thin, symmetric airfoil. The model of course cannot possibly calculate anything related…
This is the next in a series of projectile motion tutorials for creating 2D trajectory models using numerical analysis of projectile dynamics (including aerodynamic drag). The trajectory formulas were derived in the previous tutorial. This post describes the Excel implementation (spreadsheet formulas, VBA code, buttons and charts). [sociallocker][/sociallocker]
This tutorial derives the formulas of a projectile model taking into account the aerodynamic drag. A finite differences numerical method is used. Though fairly easy to apply and understand, this type of methods can solve much more complex problems than the high-school type approach shown in the previous tutorials. An Excel model will be implemented in the next section.